The adventurer’s guild was rather empty; it seemed most people were taken aback by the world of Delve Online to even have the chance to catch their breath. It was laughable to her, all the non-gamers that joined this game. It was silly. This was a place for serious people, and the people who were just here for a good time would be quickly left behind. The wooden walls of the adventurer’s guild had little boards plastered everywhere with the tips and tricks of the game. It had everything from where to see your equipment, where to see your skills, how to use the currency, and all your basic needs. Pleased with what she learned from the basics board, she moved over to the other board.
The tips and tricks mentioned that this game was hyper realistic. That meant that food, sleep and your base senses was an actual thing in this game. If you didn’t eat in the game your character died. If you didn’t sleep, you’d hallucinate and eventually die. When in combat if things hit you, they hurt. It was a crazy concept but it made it more realistic, it was a good touch.
This one was label leveling. It stated that were was an odd algorithm to how you gained exp. Instead of it being based on a certain amount you earned by killing things, it was more about character accomplishment. The example it stated it that if a character was good with single target, but managed to do something like take on a bunch of multiple targets at once, they may level, whereas straight grinding easy mobs wouldn’t benefit you much. Therefore, it seemed to be all based around difficulty to you. That was interesting, yet challenging; Yu was rather pleased with this.
Moving over to the next board she looked over it, it stated combat basics. The board stated that there are no set classes in this game. You could be whatever you wanted. You got a max of three base weapons from the list of their approved weapon list: daggers, shuriken, kunai, short swords, long swords, katanas, bow, quarterstaff, kite shields. She tilted her head, she didn’t really like those weapons, but she supposed that was fine, there wasn’t much she could do about that. Glancing over at the skills, she realized there was skills that you get based on your weapons. The good news was there was the option of martial arts. Happy about this, she decided she just wouldn’t need a main weapon, though she would need something in case of emergency. Keeping that in mind, she glanced over at the armor listing and decided she would just keep what she had. Cloth was fine enough, she just wouldn’t get hit. The last thing that caught her eye was the special section. All it stated was that it is something that is related to you as a person. It was a weird way of phrasing, but she was curious what hers would be. So it wasn’t something she could choose, it was just something that happened.
Turning on her heels, she walked over to the counter for the adventure’s guild, looking at the man there. He seemed happy enough. He was explaining how guilds and parties work as it he was doing a seminar. It was pretty basic so it didn’t take much to understand it. Rather pleased with this, she reached into the pouch on her hip and touched the gems there. Well, she had money, she knew the basics. It was time to buy some things. Leaving the adventurer’s guild, she walked through the crowded streets, managing to bump into about every person just because there were so many people. It was starting to get to her. Annoyed at the amount of people, she finally pushed through the crowd and stumbled into the marketplace, but just in time to hear a loud thump behind her.
Turning she glanced back to see a man she had knocked down. Blinking, she almost left to just pretend it didn’t happen, but she shook it off. No reason to be horribly rude, they hadn’t done anything to her. Taking a step forward, she reached out a hand to the man, glancing away from them she muttered. “I’ll help you up”